/[pcre]/code/trunk/pcre_compile.c
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revision 96 by nigel, Fri Mar 2 13:10:43 2007 UTC revision 97 by ph10, Mon Mar 5 12:36:47 2007 UTC
# Line 82  are simple data values; negative values Line 82  are simple data values; negative values
82  on. Zero means further processing is needed (for things like \x), or the escape  on. Zero means further processing is needed (for things like \x), or the escape
83  is invalid. */  is invalid. */
84    
85  #if !EBCDIC   /* This is the "normal" table for ASCII systems */  #ifndef EBCDIC  /* This is the "normal" table for ASCII systems */
86  static const short int escapes[] = {  static const short int escapes[] = {
87       0,      0,      0,      0,      0,      0,      0,      0,   /* 0 - 7 */       0,      0,      0,      0,      0,      0,      0,      0,   /* 0 - 7 */
88       0,      0,    ':',    ';',    '<',    '=',    '>',    '?',   /* 8 - ? */       0,      0,    ':',    ';',    '<',    '=',    '>',    '?',   /* 8 - ? */
# Line 96  static const short int escapes[] = { Line 96  static const short int escapes[] = {
96       0,      0, -ESC_z                                            /* x - z */       0,      0, -ESC_z                                            /* x - z */
97  };  };
98    
99  #else         /* This is the "abnormal" table for EBCDIC systems */  #else           /* This is the "abnormal" table for EBCDIC systems */
100  static const short int escapes[] = {  static const short int escapes[] = {
101  /*  48 */     0,     0,      0,     '.',    '<',   '(',    '+',    '|',  /*  48 */     0,     0,      0,     '.',    '<',   '(',    '+',    '|',
102  /*  50 */   '&',     0,      0,       0,      0,     0,      0,      0,  /*  50 */   '&',     0,      0,       0,      0,     0,      0,      0,
# Line 262  For convenience, we use the same bit def Line 262  For convenience, we use the same bit def
262    
263  Then we can use ctype_digit and ctype_xdigit in the code. */  Then we can use ctype_digit and ctype_xdigit in the code. */
264    
265  #if !EBCDIC    /* This is the "normal" case, for ASCII systems */  #ifndef EBCDIC  /* This is the "normal" case, for ASCII systems */
266  static const unsigned char digitab[] =  static const unsigned char digitab[] =
267    {    {
268    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, /*   0-  7 */    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, /*   0-  7 */
# Line 298  static const unsigned char digitab[] = Line 298  static const unsigned char digitab[] =
298    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, /* 240-247 */    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, /* 240-247 */
299    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00};/* 248-255 */    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00};/* 248-255 */
300    
301  #else          /* This is the "abnormal" case, for EBCDIC systems */  #else           /* This is the "abnormal" case, for EBCDIC systems */
302  static const unsigned char digitab[] =  static const unsigned char digitab[] =
303    {    {
304    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, /*   0-  7  0 */    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, /*   0-  7  0 */
# Line 312  static const unsigned char digitab[] = Line 312  static const unsigned char digitab[] =
312    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, /*    - 71 40 */    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, /*    - 71 40 */
313    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, /*  72- |     */    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, /*  72- |     */
314    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, /*  & - 87 50 */    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, /*  & - 87 50 */
315    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, /*  88-     */    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, /*  88- 95    */
316    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, /*  - -103 60 */    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, /*  - -103 60 */
317    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, /* 104- ?     */    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, /* 104- ?     */
318    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, /* 112-119 70 */    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, /* 112-119 70 */
# Line 346  static const unsigned char ebcdic_charta Line 346  static const unsigned char ebcdic_charta
346    0x01,0x00,0x00,0x00,0x00,0x00,0x00,0x00, /*    - 71 */    0x01,0x00,0x00,0x00,0x00,0x00,0x00,0x00, /*    - 71 */
347    0x00,0x00,0x00,0x80,0x00,0x80,0x80,0x80, /*  72- |  */    0x00,0x00,0x00,0x80,0x00,0x80,0x80,0x80, /*  72- |  */
348    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, /*  & - 87 */    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, /*  & - 87 */
349    0x00,0x00,0x00,0x80,0x80,0x80,0x00,0x00, /*  88-  */    0x00,0x00,0x00,0x80,0x80,0x80,0x00,0x00, /*  88- 95 */
350    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, /*  - -103 */    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, /*  - -103 */
351    0x00,0x00,0x00,0x00,0x00,0x10,0x00,0x80, /* 104- ?  */    0x00,0x00,0x00,0x00,0x00,0x10,0x00,0x80, /* 104- ?  */
352    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, /* 112-119 */    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, /* 112-119 */
# Line 421  if (c == 0) *errorcodeptr = ERR1; Line 421  if (c == 0) *errorcodeptr = ERR1;
421  a table. A non-zero result is something that can be returned immediately.  a table. A non-zero result is something that can be returned immediately.
422  Otherwise further processing may be required. */  Otherwise further processing may be required. */
423    
424  #if !EBCDIC    /* ASCII coding */  #ifndef EBCDIC  /* ASCII coding */
425  else if (c < '0' || c > 'z') {}                           /* Not alphameric */  else if (c < '0' || c > 'z') {}                           /* Not alphameric */
426  else if ((i = escapes[c - '0']) != 0) c = i;  else if ((i = escapes[c - '0']) != 0) c = i;
427    
428  #else          /* EBCDIC coding */  #else           /* EBCDIC coding */
429  else if (c < 'a' || (ebcdic_chartab[c] & 0x0E) == 0) {}   /* Not alphameric */  else if (c < 'a' || (ebcdic_chartab[c] & 0x0E) == 0) {}   /* Not alphameric */
430  else if ((i = escapes[c - 0x48]) != 0)  c = i;  else if ((i = escapes[c - 0x48]) != 0)  c = i;
431  #endif  #endif
# Line 562  else Line 562  else
562          if (c == 0 && cc == '0') continue;     /* Leading zeroes */          if (c == 0 && cc == '0') continue;     /* Leading zeroes */
563          count++;          count++;
564    
565  #if !EBCDIC    /* ASCII coding */  #ifndef EBCDIC  /* ASCII coding */
566          if (cc >= 'a') cc -= 32;               /* Convert to upper case */          if (cc >= 'a') cc -= 32;               /* Convert to upper case */
567          c = (c << 4) + cc - ((cc < 'A')? '0' : ('A' - 10));          c = (c << 4) + cc - ((cc < 'A')? '0' : ('A' - 10));
568  #else          /* EBCDIC coding */  #else           /* EBCDIC coding */
569          if (cc >= 'a' && cc <= 'z') cc += 64;  /* Convert to upper case */          if (cc >= 'a' && cc <= 'z') cc += 64;  /* Convert to upper case */
570          c = (c << 4) + cc - ((cc >= '0')? '0' : ('A' - 10));          c = (c << 4) + cc - ((cc >= '0')? '0' : ('A' - 10));
571  #endif  #endif
# Line 589  else Line 589  else
589        {        {
590        int cc;                               /* Some compilers don't like ++ */        int cc;                               /* Some compilers don't like ++ */
591        cc = *(++ptr);                        /* in initializers */        cc = *(++ptr);                        /* in initializers */
592  #if !EBCDIC    /* ASCII coding */  #ifndef EBCDIC  /* ASCII coding */
593        if (cc >= 'a') cc -= 32;              /* Convert to upper case */        if (cc >= 'a') cc -= 32;              /* Convert to upper case */
594        c = c * 16 + cc - ((cc < 'A')? '0' : ('A' - 10));        c = c * 16 + cc - ((cc < 'A')? '0' : ('A' - 10));
595  #else          /* EBCDIC coding */  #else           /* EBCDIC coding */
596        if (cc <= 'z') cc += 64;              /* Convert to upper case */        if (cc <= 'z') cc += 64;              /* Convert to upper case */
597        c = c * 16 + cc - ((cc >= '0')? '0' : ('A' - 10));        c = c * 16 + cc - ((cc >= '0')? '0' : ('A' - 10));
598  #endif  #endif
# Line 611  else Line 611  else
611        return 0;        return 0;
612        }        }
613    
614  #if !EBCDIC    /* ASCII coding */  #ifndef EBCDIC  /* ASCII coding */
615      if (c >= 'a' && c <= 'z') c -= 32;      if (c >= 'a' && c <= 'z') c -= 32;
616      c ^= 0x40;      c ^= 0x40;
617  #else          /* EBCDIC coding */  #else           /* EBCDIC coding */
618      if (c >= 'a' && c <= 'z') c += 64;      if (c >= 'a' && c <= 'z') c += 64;
619      c ^= 0xC0;      c ^= 0xC0;
620  #endif  #endif

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